Software for continuous game experiments

Economics
What changes when laboratory games unfold continuously, with participants able to react and adapt in real time? This article introduces the software we built to explore that question, opening the door to richer, more visually intuitive experiments in strategic behavior.
Author

Curtis Kephart

Published

Jan 8, 2014


Fig. 1 User interface for a simultaneous-move discrete-time game with ConG software.

Written with James Pettit, Daniel Friedman, and Ryan Oprea

Abstract: ConG is software for conducting economic experiments in continuous and discrete time. It allows experimenters with limited programming experience to cre- ate a variety of strategic environments featuring rich visual feedback in continuous time and over continuous action spaces, as well as in discrete time or over discrete action spaces. Simple, easily edited input files give the experimenter considerable flexibility in specifying the strategic environment and visual feedback. Source code is modular and allows researchers with programming skills to create novel strategic environments and displays.

View the article at Experimental Economics