Software for continuous game experiments
Economics
What changes when laboratory games unfold continuously, with participants able to react and adapt in real time? This article introduces the software we built to explore that question, opening the door to richer, more visually intuitive experiments in strategic behavior.

Written with James Pettit, Daniel Friedman, and Ryan Oprea
Abstract: ConG is software for conducting economic experiments in continuous and discrete time. It allows experimenters with limited programming experience to cre- ate a variety of strategic environments featuring rich visual feedback in continuous time and over continuous action spaces, as well as in discrete time or over discrete action spaces. Simple, easily edited input files give the experimenter considerable flexibility in specifying the strategic environment and visual feedback. Source code is modular and allows researchers with programming skills to create novel strategic environments and displays.